Most users create templates in an old fashioned way. They take the scene, place required controls and components on template form and write some code. Although it’s nothing wrong with that (I do it all the time) sometimes I’m really frustrated. Mostly because I have to do copy and paste for the tenth time for a similar scene but with some new functionality added. I’m really lazy, so at some point I started to think of a way to construct some kind of a mechanism to do this work for me.[ … read more ]
